Were going to tap down, remove, or bounce our opponents creaturesor make them too scared to block thanks to Saryth, the Vipers Fang so that were getting through for damage, card draw, and other effects
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The deck also has an enchantment theme, encouraging you to slot a collection of powerful auras onto your creatures in order to draw out their full potential
I adore them, even though they take too much time to explain and wouldnt easily translate into the clean keyworded mechanics that would make them memorable
Magic usually requires players to pay mana for their spells, but we'll be doing all we can to skirt around that requirement