Similarly, I have a Teshar, Ancestors Apostle deck thats focused on generating value through artifacts, and finding niche lines to deal with issues on board
1x Foil Prismatic Ending as Yuna's Holy Magic 1x Foil Cyclonic Rift as Hope's Aero Magic 1x Foil as Noctis's Death Magic 1x Foil Lightning Bolt as Vivi's Thunder Magic 1x Foil Heroic Intervention as Aerith's Curaga Magic
For example, if youre building a deck around Urza, Lord High Artificer, you probably want a ton of cheap artifact creatures you can tap for mana, and then big heavy hitters you can cast with his second ability and all of that mana you generate
Fun Ranking: Could be Fun Ignis ScientiaIgnis Scientia Great in the 99 of a lands deck as a way to trigger landfall and as graveyard hate
The Inklands starter decks were tasked with showing off a lot of new mechanics at the same time, so it's no surprise that neither of them come together very well